Autor

Alex Urbano Álvarez

Última Actualización

30/08/2009 - Actualización a XNA 3.1 (Javier Cantón Ferrero)

28/03/2008

Descripción

Este es un sencillo componente para añadir un skydome a tus juegos.

Descarga

AtmosphericScattering31.rar - ( XNA GS 3.1)

AtmosphericScatteringV2.zip - ( XNA GS 2.0)

Video


Capturas

skyDomeUpdate.jpg

Last edited Aug 30, 2009 at 9:16 PM by khronos, version 10

Comments

Armigus Mar 2, 2009 at 2:36 AM 
Your project converts to XNA 3.0 with no problems. What I would like to see are dynamic cloud formations like those from Reimer's tutorials. I may well attempt to add them myself.