If anyone is interested, I upgraded this project to work in Xna 4.0 in windows and on the Xbox 360.
You can check out the upgraded project here: ( http://www.lowpoly3d.net/download...
Id #29836 | Release:
| Updated: Feb 21, 2013 at 11:37 PM by ivalduan | Created: Dec 23, 2010 at 8:29 AM by Mash98
I downloaded XNA 3.1 version and I have problem with it. I can see only blue screen with statistics on the right on my ATI 4670 in DELL XPS 1640 notebook. Is this example working fine on ATI cards?
Id #26427 | Release:
| Updated: Feb 21, 2013 at 11:37 PM by wizzard0 | Created: Mar 8, 2010 at 7:38 PM by pitereeek
Hallo, I am very impressed of this project. But does the sample code work for xbox 360, too?
Id #25132 | Release:
| Updated: Feb 21, 2013 at 11:37 PM by Freeman4gu | Created: Oct 28, 2009 at 10:36 PM by Freeman4gu
Very good work!
I have a small problem, my models have "in baked" textures and are not separate. What changes do you need to do for that to work?
Id #21818 | Release:
| Updated: Feb 21, 2013 at 11:37 PM by scoutledaren | Created: Mar 27, 2009 at 6:23 PM by scoutledaren
However, the example has some problems with the Mask texture (the spotlight mask).
If the light is pointed at a model with a low number of polygons (like shining the light at a por...
Id #18072 | Release:
| Updated: Feb 21, 2013 at 11:37 PM by Boris23 | Created: Aug 25, 2008 at 10:24 AM by Boris23