This project is read-only.


Alex Urbano Álvarez

Última Actualización

29/06/2009 - Actualización a XNA 3.1 (Javier Cantón Ferrero)

24/08/2009 - Añadida versión XNA 3.0 (David Mariscal Fernández)


Este ejemplo muestra un efecto de metaballs (también conocidas como blobs o isosuperficies) generado como un postproceso. Se pierde algo de sensación de tridimiensionalidad, pero el efecto es muy rápido.


SSMetalballs31.rar - ( XNA GS 3.1)

SSMetalballs.rar - ( XNA GS 2.0)




Last edited Aug 29, 2009 at 3:55 PM by khronos, version 4


ybbtmvtk Aug 16, 2011 at 11:10 AM 
I like this piece of code, it's beautiful, but only, it is supported by XNA3.1, not for 4.0. I tried to finish it using XNA4.0, but failed. I'm expecting you would do it and send ti to me. Through so, I like this piece of code! My email:

zanlok Oct 19, 2010 at 5:09 AM 
I tried unsuccessfully to figure out how to port this to the new 4.0 version. Don't suppose anyone else could lend their expertise here? It looks like a lovely piece of code.